New details for the recently announced Borderlands 2 have arrived courtesy of the latest issue of Game Informer, which is apparently landing on the door mats of subscribers now. According to reports, enemies and NPCs in the sequel will don much-improved AI, now able to shift around the environments better and offer players 'interactive dialogue', which is just as well since they weren't exactly space scientists in the original. Bandits will also carry specific weapons depending on their class and will 'take on a much more varied form', says Gematsu. New characters will take the leading roles but characters from the first game will apparently be making an unplayable return in the sequel. The first game's weapons, however, will not be returning and have instead been scrapped for an all-new arsenal, with gun manufacturers in the game each having their own themed weapons. The magazine also makes note of a new element known as Eridium, which can apparently be used to upgrade weapons and vehicles or used as a form of currency. Lastly, the burly bloke who appeared in officially released art is called Salvador, a Gunzerker who's unique ability is to dual-wield any weapon. Borderlands 2 will once again be developed by Gearbox Software. According to 2K, the game will be released in the twelve months that follow April 1, 2012 - the beginning of parent Take-Two's financial year.
Monday, 8 August 2011
Thursday, 5 May 2011
Members of the Armed Forces living in U.S. military bases or stationed overseas used to be faced with an unforeseen hassle when accessing Xbox Live -- due to their roving home, entering billing information could be a genuine pain. Thankfully, the problem has been alleviated, as Major Nelson has announced the arrival of three new options for credit card addresses, which allow the armed forces to register cards using their respective Military States. These users can update their information now through their console or the billing section of Xbox.com, changing their billing address to AA (Armed Forces of the Americas), AE (Armed Forces Europe) or AP (Armed Forces Pacific). We're big fans of anything Xbox can do to make our military personnel's leisure time as convenient (and, well, leisurely) as possible.
Monday, 11 April 2011
Thursday, 31 March 2011
Sunday, 27 March 2011
Saturday, 26 March 2011
Major Nelson has released the Xbox Live activity numbers for the week of March 14, and things are looking good for THQ's Homefront. After less than a week on the shelves, Homefront debuted at number six on the charts. While a far cry from the top spot (unsurprisingly occupied by Black Ops), it's still impressive for a brand new property, especially in its first week. Then again, given Homefront's sales figures, a strong showing on Xbox Live isn't too shocking. On the Xbox Live Arcade front, newcomer Full House Poker took the top spot, with Runic's Torchlight coming in second. The XBLA version of Battle: Los Angeles, despite a complete lack of marketing, landed in third. Oh, you hadn't heard? Yes, there totally is a Battle: Los Angeles game on XBLA.
Friday, 25 March 2011
Monday, 21 March 2011
I will post more wallpapers soon but my laptop charger has broke so my laptop has run out of battery, My laptop contains all my wallpapers and everything I need :(, Im buying a new charger soon.
Sorry For The Delay
Sorry For The Delay
Sunday, 20 March 2011
Wednesday, 16 March 2011
The earthquake that rocked Japan a few days ago keeps causing damage to the game industry. This time, graver than game delays. People trying to connect to Sony’s PlayStation Network may have problems in doing so. It is at this moment unclear what the issue(s) is/are as Sony has not given any details on the matter. Furthermore, the company’s PlayStation information call center and repair center have experienced interruptions as well, with no additional information on when they might be back up and running. The other giant to suffer the consequences of mother nature’s wrath was Microsoft. The company’s repair center located in Fukushima has been shut down for the moment with no further details on when it will resume normal service. In addition, a “Gold Member Starter Kit,” which was scheduled for a March 17 release, has been postponed for the time being.
Monday, 14 March 2011
Halfway through watching The Social Network i couldnt help but think 'hang on!, i am watching a film about the creator of Facebook; that can't be correct?' But i was and it says one thing that considering the potentially boring subject matter its fairly gripping. But i do think thats an easy argument to induce as it does have high calibre acting, production and directing...however... This film does not fall into the 'greatness' or modern classic catogories but is a thought-provoking and insightful piece and will probably end up being viewed as the film that summed up an era. A little brother to its ambitious, bigger companion on the web. This a film about wealth, greed and loneliness; close to something akin to Wall Street..but with lashings of smart dialogue and awkward nerdy moments for good measure. Jesse Eisenburg's performance is so on the money of Geekdom that your very transfixed throughout but the movie does have some naff moments aswell. Garfield isnt quite as inspirational as he thinks he is, fine for the charachter perhaps but as an actor its too showy. In fact Timberlake does better work for a shorter period. Its all very gloomily shot which did put me off on occassion. The soundtrack is sublime; heavenly and menacing and...well just extremely eclectic. Music is an important part of a film i find and this is an integral cog in the machine. deserves some awards. A good, interesting movie. Like a fleeting channel 4 documentary you have just seen. but you may not watch it again in a hurry...probably just end up browsing on facebook, hell maybe even invent the next internet sensation. You might just get a film made about it if you do.
Sunday, 13 March 2011
Bad News Guys, Bungie announced in its weekly update that there will be no new Halo:Reach map packs, coming from them atleast. The studio is in the process of completely handing over the reigns to 343 studios. Bungie's community manager, stated that: "we are not building map packs for Halo: Reach and we're no working on any engine modifications, with code pressed tightly to metal." "But in the wake of the launch (and fall) of Halo: Reach and the more recent DLC rumblings out of our friends in Redmond, some players have begun to suspect that Bungie’s time with the Halo franchise has now officially come to a close." Though Bungie is still under partial control of the game, claiming that "We're still here supporting Halo: Reach until Microsoft takes the reigns. As phases of the transition unfold we'll continue to work with Microsoft and 343 Industries to ensure the handoff requires as little brainpower from you as possible, and as we nail down significant dates we'll hammer home your expectations in kind. Rest assured all sides are working diligently to make sure the transition experience is as awesome as possible." The first Bungie-less map pack is coming later this month, where we'll get our first glimpse of what to expect from the team at 343 in regards to their development abilities.